The Anarchs

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  2. Paramount Games Studio and WB Games merge under Skydance following completion of $111bn acquisition

    GamesIndustry.biz Oyun

    Paramount Games Studio and Warner Bros. Games will merge into one unit under Skydance overseen by Tony Driscoll. Read more

  3. How to run an indie game studio: Part 2, Defining your future

    GamesIndustry.biz Oyun

    Last week, we established what a studio is, and how understanding its core components can help you find your studio's purpose. This week, we're going to start on the FIRM framework proper, starting with the first pillar, which concerns your studio's future. Because the next most important question after "why do we exist?" is "where are we going?" Read more

  4. Unity unveils a web-based AI game creation platform

    GamesIndustry.biz Oyun

    Today marks the launch of Playground, a new Google platform for generating games using natural language prompts, and it will soon host a version of Unity based around generative AI agents. Read more

  5. Asha Sharma reportedly informs staff that Xbox has "started to return to growth" during internal town hall

    GamesIndustry.biz Oyun

    Xbox CEO Asha Sharma reportedly held an internal town hall, telling staff that "after an all time low, we've started to return to growth." Read more

  6. GamesIndustry.biz to host panel at Game Republic's Investment Summit at MCM Comic Con October 2026

    GamesIndustry.biz Oyun

    GamesIndustry.biz will host a panel during Game Republic's Investment Summit at MCM Comic Con later this month. Read more

  7. Paramount and Warner Bros. Discovery operating under Skydance following completion of $111bn merger

    GamesIndustry.biz Oyun

    Paramount has completed its $111 billion acquisition of Warner Bros. Discovery, with both companies now operating under the name Skydance. Read more

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  9. Resident Evil games engagement leapt 50% following release of Zach Cregger's movie, but analysts say real value is in brand building

    GamesIndustry.biz Oyun

    Player engagement with Resident Evil games jumped 50% in the run up to and following the release of Zach Cregger's Resident Evil movie, according to data shared exclusively with GamesIndustry.biz. Read more

  10. Sega won't "entrust the creative aspect of games to AI," but is using tech to "improve efficiency" in other departments

    GamesIndustry.biz Oyun

    Sega is "not entrusting the creative aspects of games to AI", but is using the technology to "improve efficiency" in other departments like publishing. Read more

  11. Brazil wants to be in "the top five game producers in the world in less than 10 years"

    GamesIndustry.biz Oyun

    Soft power – a nation exerting power through economic or cultural influence – is something we're all used to in terms of film and TV. Think of the influence that Hollywood has around the world, or the way that anime has spread the recognition of Japanese culture. Read more

  12. South Australian government makes largest investment in game development by doubling its Digital Games Fund to $1m

    GamesIndustry.biz Oyun

    The South Australian Film Corporation (SAFC) has doubled its Digital Games Fund (DGF) funding to $1 million to support local developers. Read more

  13. Star Wars: Galactic Racer launches on Amazon Luna as part of Prime subscription

    GamesIndustry.biz Oyun

    Star Wars: Galactic Racer will be available to play on cloud gaming service Amazon Luna at launch as part of a Prime subscription. Read more

  14. NBA 2K25 servers to shut down on December 31, single-player story mode will become unplayable

    GamesIndustry.biz Oyun

    NBA 2K25 will be delisted from storefronts on October 30, 2026, with servers to sunset on December 31. Multiplayer and online modes will no longer be available starting January 1, 2027. Read more

  15. 5 Ekim Pazartesi
  16. Arc Raiders and The Finals are getting TV series and film adaptations

    GamesIndustry.biz Oyun

    Embark Studios' Arc Raiders and The Finals are both being adapted for TV and film. Read more

  17. Ninja Theory begins laying off staff, according to employee posts

    GamesIndustry.biz Oyun

    Ninja Theory has begun laying off employees. Read more

  18. Free-to-play playtime is broadly flat as gacha RPGs drive PC growth, says Newzoo

    GamesIndustry.biz Oyun

    "F2P is not dying," according to a Newzoo special focus report that challenges assumptions that free-to-play is in decline. Read more

  19. Sony introduces AI upscaling to base PS5; Marvel's Wolverine and Ghost of Yōtei are first games to implement new tech

    GamesIndustry.biz Oyun

    Sony Interactive Entertainment has introduced new AI upscaling technology to the base PlayStation 5, called Quick Spectral Super Resolution (QSSR). Read more

  20. "It's less risky to be the masters of our own fate" – The AAA developers going indie

    GamesIndustry.biz Oyun

    Justin Fischer and Brock Feldman suddenly found themselves out of a job in 2025, when Warner Bros decided to shutter their studio, Player First Games, the developer of Multiversus. Read more

  21. Jagex responds to use of generative AI in RuneScape trailer made by "trusted external partner"

    GamesIndustry.biz Oyun

    RuneScape creator Jagex has responded to the use of generative AI in a trailer for RuneScape 3's Dragon Slayer 2 quest shown during RuneFest. Read more

  22. Disney president and CCO dismisses rumours of Epic Games buyout: "Those are not the conversations we are having right now"

    GamesIndustry.biz Oyun

    Walt Disney Company president and CCO Dana Walden has dismissed ongoing rumours of an Epic Games buyout, saying "those are not the conversations we are having right now." Read more

  23. Capcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processing

    GamesIndustry.biz Oyun

    Capcom has announced a multi-phase project to adapt its proprietary RE Engine into an "AI-generation engine" to streamline development and optimise performance. Read more

  24. 2 Ekim Cuma
  25. Sony's consultation on physical media: better late than never | Opinion

    GamesIndustry.biz Oyun

    The news that Sony is surveying its development partners to get their input on its decision to end support for physical game releases (first reported by Moore's Law is Dead) is a little odd, at least from a sequencing perspective. You'd generally imagine that talking to your most important business partners would be something to be done before making a major…

  26. In pictures: the Best Places To Work Awards 2026

    GamesIndustry.biz Oyun

    Last night saw the reveal of this year's GamesIndustry.biz Best Places To Work Awards UK, which returned to the Royal Institution in London at the end of the GamesIndustry.biz HR Summit. The awards were generously sponsored by Amiqus, Playground Games, IO Interactive, Games London and Special Effect. Read more

  27. "Quite often it's given me more to do" – Why AI might be creating more work for games companies, rather than saving time

    GamesIndustry.biz Oyun

    The GamesIndustry.biz HR Summit took place on October 1, and one topic that came up again and again at sessions throughout the day was generative AI and the impact it's having on the workplace. Read more

  28. Bungie co-founder and Destiny 2 narrative director launch transmedia studio Stone Kite

    GamesIndustry.biz Oyun

    Bungie co-founder Jason Jones and Destiny 2 narrative director Margaret Stohl have launched a new transmedia studio called Stone Kite. Read more

  29. Winners of the UK Best Places To Work Awards 2026 revealed

    GamesIndustry.biz Oyun

    The UK Best Places to Work Awards 2026 took place at the Royal Institution in London on October 1, with special awards going to Dink, Hangar 13, Jagex: The RuneScape Company, NaturalMotion Games, Rare, and Snap Finger Click. Read more

  30. Reigns developer Nerial closes following "significant trading losses" over past two years

    GamesIndustry.biz Oyun

    Reigns and Card Shark developer Nerial has announced its closure as it enters "hibernation mode." Read more

  31. 2XKO would have needed an MAU base "in the high hundreds of thousands, if not millions" to succeed

    GamesIndustry.biz Oyun

    Riot Games' 2XKO would have had to attract a base of monthly active users "in the high hundreds of thousands, if not millions" to be sustainable, according to CPO Marc Merrill. Read more

  32. Krafton shuts down PUBG spin-off Black Budget nine months after closed alpha test

    GamesIndustry.biz Oyun

    Krafton is ending development on PUBG spin-off Black Budget nine months after its closed alpha test on Steam. Read more

  33. 1 Ekim Perşembe
  34. Consumer Protection Cooperation Network launches coordinated actions against nine companies on in-game currency | Opinion

    GamesIndustry.biz Oyun

    On 30 September 2026, the Consumer Protection Cooperation (CPC) Network launched coordinated actions against nine video games companies. Read more

  35. Ubisoft Workers of Montreal Union petition to "preserve hybrid work" secures over 300 signatures

    GamesIndustry.biz Oyun

    The Ubisoft Workers of Montreal Union have launched a petition to "preserve hybrid work", which has reached more than 300 signatures. Read more

  36. Jobs roundup: October | Playstack CEO Harvey Elliott voted chair of UKIE

    GamesIndustry.biz Oyun

    It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Read more

  37. Jobs roundup: October | Code Wizards Group appoints Catherine Bygrave as head of commercial

    GamesIndustry.biz Oyun

    It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Read more

  38. PC and console revenue charts led by new releases in August | Newzoo charts

    GamesIndustry.biz Oyun

    Several new releases entered Newzoo's Top 20 revenue charts in August, with EA Sports Madden NFL 27 debuting at No. 2 on console and House House's co-op title Big Walk ranking No. 3 on PC. Read more

  39. 30 Eylül Çarşamba
  40. Ubisoft renames Creative House 2, home of The Division, Ghost Recon and Splinter Cell, as Massive Entertainment

    GamesIndustry.biz Oyun

    Ubisoft has announced that its Creative House 2 business unit, which houses Tom Clancy's The Division, Ghost Recon, and Splinter Cell alongside "new original IP including March of Giants", will henceforth be known as Massive Entertainment, adopting the 29-year-old brand of the Swedish studio that originated the Divison franchise. That original studio remains…

  41. Alleged hacker arrested over leak that exposed GTA Online's daily revenue

    GamesIndustry.biz Oyun

    Dutch police have arrested a 24-year-old Amsterdam man in connection with an investigation into ShinyHunters, the hacking group the FBI says was behind a data breach that exposed confidential GTA Online revenue figures earlier this year. Read more

  42. Xbox CEO Asha Sharma insists "Xbox is not for sale"

    GamesIndustry.biz Oyun

    Xbox CEO Asha Sharma has pushed back on speculation that Microsoft could spin off its games division, telling the New York Times: "Xbox is not for sale." Read more

  43. The Witcher 3 hits its highest-ever Steam concurrent player count following Remastered launch

    GamesIndustry.biz Oyun

    The Witcher 3: Wild Hunt has hit its highest concurrent player count on Steam since launch following the launch of CD Projekt Red's free Remastered edition. Read more

  44. Grasshopper Manufacture becomes independent as it splits from NetEase Games

    GamesIndustry.biz Oyun

    Romeo is a Dead Man developer Grasshopper Manufacture has announced its separation from NetEase Games to become an independent studio. Read more

  45. How to run an indie game studio: Part 1, What is a studio?

    GamesIndustry.biz Oyun

    Making games is hard. Most indie studios only manage to release one game, and when they do, odds are it's not going to be a runaway success. As an indie studio founder, then, you'd be forgiven for putting everything you have into your game, in an effort to increase your odds of success. Read more

  46. Zynga reportedly almost acquired Supercell for $400m in 2012, but deal fell through following failure of OMGPop

    GamesIndustry.biz Oyun

    Supercell was almost acquired by Zynga for $400 million in 2012, according to founder and former CEO Mark Pincus. Read more

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