GamesIndustry.biz
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Paramount Games Studio and WB Games merge under Skydance following completion of $111bn acquisition
Paramount Games Studio and Warner Bros. Games will merge into one unit under Skydance overseen by Tony Driscoll. Read more
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How to run an indie game studio: Part 2, Defining your future
Last week, we established what a studio is, and how understanding its core components can help you find your studio's purpose. This week, we're going to start on the FIRM framework proper, starting with the first pillar, which concerns your studio's future. Because the next most important question after "why do we exist?" is "where are we going?" Read more
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Unity unveils a web-based AI game creation platform
Today marks the launch of Playground, a new Google platform for generating games using natural language prompts, and it will soon host a version of Unity based around generative AI agents. Read more
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Asha Sharma reportedly informs staff that Xbox has "started to return to growth" during internal town hall
Xbox CEO Asha Sharma reportedly held an internal town hall, telling staff that "after an all time low, we've started to return to growth." Read more
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GamesIndustry.biz to host panel at Game Republic's Investment Summit at MCM Comic Con October 2026
GamesIndustry.biz will host a panel during Game Republic's Investment Summit at MCM Comic Con later this month. Read more
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Paramount and Warner Bros. Discovery operating under Skydance following completion of $111bn merger
Paramount has completed its $111 billion acquisition of Warner Bros. Discovery, with both companies now operating under the name Skydance. Read more
- Dün
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Resident Evil games engagement leapt 50% following release of Zach Cregger's movie, but analysts say real value is in brand building
Player engagement with Resident Evil games jumped 50% in the run up to and following the release of Zach Cregger's Resident Evil movie, according to data shared exclusively with GamesIndustry.biz. Read more
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Sega won't "entrust the creative aspect of games to AI," but is using tech to "improve efficiency" in other departments
Sega is "not entrusting the creative aspects of games to AI", but is using the technology to "improve efficiency" in other departments like publishing. Read more
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Brazil wants to be in "the top five game producers in the world in less than 10 years"
Soft power – a nation exerting power through economic or cultural influence – is something we're all used to in terms of film and TV. Think of the influence that Hollywood has around the world, or the way that anime has spread the recognition of Japanese culture. Read more
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South Australian government makes largest investment in game development by doubling its Digital Games Fund to $1m
The South Australian Film Corporation (SAFC) has doubled its Digital Games Fund (DGF) funding to $1 million to support local developers. Read more
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Star Wars: Galactic Racer launches on Amazon Luna as part of Prime subscription
Star Wars: Galactic Racer will be available to play on cloud gaming service Amazon Luna at launch as part of a Prime subscription. Read more
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NBA 2K25 servers to shut down on December 31, single-player story mode will become unplayable
NBA 2K25 will be delisted from storefronts on October 30, 2026, with servers to sunset on December 31. Multiplayer and online modes will no longer be available starting January 1, 2027. Read more
- 5 Ekim Pazartesi
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Arc Raiders and The Finals are getting TV series and film adaptations
Embark Studios' Arc Raiders and The Finals are both being adapted for TV and film. Read more
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Ninja Theory begins laying off staff, according to employee posts
Ninja Theory has begun laying off employees. Read more
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Free-to-play playtime is broadly flat as gacha RPGs drive PC growth, says Newzoo
"F2P is not dying," according to a Newzoo special focus report that challenges assumptions that free-to-play is in decline. Read more
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Sony introduces AI upscaling to base PS5; Marvel's Wolverine and Ghost of Yōtei are first games to implement new tech
Sony Interactive Entertainment has introduced new AI upscaling technology to the base PlayStation 5, called Quick Spectral Super Resolution (QSSR). Read more
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"It's less risky to be the masters of our own fate" – The AAA developers going indie
Justin Fischer and Brock Feldman suddenly found themselves out of a job in 2025, when Warner Bros decided to shutter their studio, Player First Games, the developer of Multiversus. Read more
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Jagex responds to use of generative AI in RuneScape trailer made by "trusted external partner"
RuneScape creator Jagex has responded to the use of generative AI in a trailer for RuneScape 3's Dragon Slayer 2 quest shown during RuneFest. Read more
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Disney president and CCO dismisses rumours of Epic Games buyout: "Those are not the conversations we are having right now"
Walt Disney Company president and CCO Dana Walden has dismissed ongoing rumours of an Epic Games buyout, saying "those are not the conversations we are having right now." Read more
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Capcom aims to enhance its propriety RE Engine with AI to accelerate efficiency in QA, debugging, and data processing
Capcom has announced a multi-phase project to adapt its proprietary RE Engine into an "AI-generation engine" to streamline development and optimise performance. Read more
- 2 Ekim Cuma
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Sony's consultation on physical media: better late than never | Opinion
The news that Sony is surveying its development partners to get their input on its decision to end support for physical game releases (first reported by Moore's Law is Dead) is a little odd, at least from a sequencing perspective. You'd generally imagine that talking to your most important business partners would be something to be done before making a major…
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In pictures: the Best Places To Work Awards 2026
Last night saw the reveal of this year's GamesIndustry.biz Best Places To Work Awards UK, which returned to the Royal Institution in London at the end of the GamesIndustry.biz HR Summit. The awards were generously sponsored by Amiqus, Playground Games, IO Interactive, Games London and Special Effect. Read more
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"Quite often it's given me more to do" – Why AI might be creating more work for games companies, rather than saving time
The GamesIndustry.biz HR Summit took place on October 1, and one topic that came up again and again at sessions throughout the day was generative AI and the impact it's having on the workplace. Read more
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Bungie co-founder and Destiny 2 narrative director launch transmedia studio Stone Kite
Bungie co-founder Jason Jones and Destiny 2 narrative director Margaret Stohl have launched a new transmedia studio called Stone Kite. Read more
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Winners of the UK Best Places To Work Awards 2026 revealed
The UK Best Places to Work Awards 2026 took place at the Royal Institution in London on October 1, with special awards going to Dink, Hangar 13, Jagex: The RuneScape Company, NaturalMotion Games, Rare, and Snap Finger Click. Read more
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Reigns developer Nerial closes following "significant trading losses" over past two years
Reigns and Card Shark developer Nerial has announced its closure as it enters "hibernation mode." Read more
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2XKO would have needed an MAU base "in the high hundreds of thousands, if not millions" to succeed
Riot Games' 2XKO would have had to attract a base of monthly active users "in the high hundreds of thousands, if not millions" to be sustainable, according to CPO Marc Merrill. Read more
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Krafton shuts down PUBG spin-off Black Budget nine months after closed alpha test
Krafton is ending development on PUBG spin-off Black Budget nine months after its closed alpha test on Steam. Read more
- 1 Ekim Perşembe
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Consumer Protection Cooperation Network launches coordinated actions against nine companies on in-game currency | Opinion
On 30 September 2026, the Consumer Protection Cooperation (CPC) Network launched coordinated actions against nine video games companies. Read more
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Ubisoft Workers of Montreal Union petition to "preserve hybrid work" secures over 300 signatures
The Ubisoft Workers of Montreal Union have launched a petition to "preserve hybrid work", which has reached more than 300 signatures. Read more
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Jobs roundup: October | Playstack CEO Harvey Elliott voted chair of UKIE
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Read more
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Jobs roundup: October | Code Wizards Group appoints Catherine Bygrave as head of commercial
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Read more
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PC and console revenue charts led by new releases in August | Newzoo charts
Several new releases entered Newzoo's Top 20 revenue charts in August, with EA Sports Madden NFL 27 debuting at No. 2 on console and House House's co-op title Big Walk ranking No. 3 on PC. Read more
- 30 Eylül Çarşamba
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Ubisoft renames Creative House 2, home of The Division, Ghost Recon and Splinter Cell, as Massive Entertainment
Ubisoft has announced that its Creative House 2 business unit, which houses Tom Clancy's The Division, Ghost Recon, and Splinter Cell alongside "new original IP including March of Giants", will henceforth be known as Massive Entertainment, adopting the 29-year-old brand of the Swedish studio that originated the Divison franchise. That original studio remains…
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Alleged hacker arrested over leak that exposed GTA Online's daily revenue
Dutch police have arrested a 24-year-old Amsterdam man in connection with an investigation into ShinyHunters, the hacking group the FBI says was behind a data breach that exposed confidential GTA Online revenue figures earlier this year. Read more
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Xbox CEO Asha Sharma insists "Xbox is not for sale"
Xbox CEO Asha Sharma has pushed back on speculation that Microsoft could spin off its games division, telling the New York Times: "Xbox is not for sale." Read more
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The Witcher 3 hits its highest-ever Steam concurrent player count following Remastered launch
The Witcher 3: Wild Hunt has hit its highest concurrent player count on Steam since launch following the launch of CD Projekt Red's free Remastered edition. Read more
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Grasshopper Manufacture becomes independent as it splits from NetEase Games
Romeo is a Dead Man developer Grasshopper Manufacture has announced its separation from NetEase Games to become an independent studio. Read more
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How to run an indie game studio: Part 1, What is a studio?
Making games is hard. Most indie studios only manage to release one game, and when they do, odds are it's not going to be a runaway success. As an indie studio founder, then, you'd be forgiven for putting everything you have into your game, in an effort to increase your odds of success. Read more
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Zynga reportedly almost acquired Supercell for $400m in 2012, but deal fell through following failure of OMGPop
Supercell was almost acquired by Zynga for $400 million in 2012, according to founder and former CEO Mark Pincus. Read more