GamesIndustry.biz
gamesindustry.biz ↗ · Oyun · English · 13 dk önce güncellendi
- 30 Eylül Çarşamba
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Dune Awakening's creative director on copying Hollywood, in-game advertising, and why style beats photorealism
The fun thing about making a game based on a big movie property is that you get to hobnob with Hollywood royalty. The bad news is that it's through Jira. Read more
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Housemarque and Bithell Games join Game Republic New Horizons speaker lineup, Nintendo to host open session for developers and publishers
Original story: Game Republic New Horizons has added Housemarque and Bithell Games to its speaker lineup in addition to an open session with Nintendo representatives for developers and publishers. Read more
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Valve is updating Steam's Discount & Events section to become more "dynamic and personalised"
Valve is updating Steam's Discount & Events section, shifting from manual, calendar-based listings to a more "dynamic and personalised" system to improve discoverability. Read more
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Global game content revenue forecast to rise 2.3% to $229.1bn in 2030, supported by PC and Asia-Pacific market
Global game content revenue is projected to increase from $204.4 billion in 2025 to $229.1 billion in 2030, representing a 2.3% compound annual growth rate (CAGR), according to S&P Global Market Intelligence Kagan. Read more
- 29 Eylül Salı
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How indie studios can survive industry volatility | Opinion
Denis Fedorov founded Unfrozen, the studio behind Iratus: Lord of the Dead and Heroes of Might & Magic: Olden Era. He also leads Nova Assembly, a holding company co-owned and run by five studios that share development and marketing expertise, while retaining their creative freedom. Read more
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"Why should we just give up the entire month of November?" – The indie games going head to head with GTA 6
Grand Theft Auto 6 is set to launch on November 19, and it's a fairly safe bet that it will be the biggest game launch of all time. Read more
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Sony to skip CES 2027 for first time since expo's inaugural event in 1967
Sony will not attend the Consumer Electronics Show (CES) next year, marking its first absence since the event began in 1967. Read more
- 28 Eylül Pazartesi
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National Videogame Museum launches UK-wide survey on game preservation
The National Videogame Museum has launched a UK-wide survey aimed at mapping the state of video game preservation across the country. Read more
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"It's a nice story to tell": How DICE bounced back from Battlefield 2042's disastrous launch to release the blockbuster Battlefield 6
Rebecka Coutaz joined DICE at a very difficult point in the storied Swedish developer's history. Read more
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Report: Sony surveying developers about dropping PlayStation disc support
Sony Interactive Entertainment is reportedly surveying developers to find out their thoughts on the decision to end disc support for its PlayStation console. Read more
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Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work"
The CEO of Wardogs maker Bulkhead, Joe Brammer, has clarified his remarks on crunch. Read more
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Microsoft boss Nadella says Xbox has to invent "sustainable business model"
The CEO of Microsoft, Satya Nadella, has said that the company's Xbox division needs to "invent" the correct "sustainable business model" to allow it to reach more and more people with its games. Read more
- 25 Eylül Cuma
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Here is the full line-up for the GamesIndustry.biz HR Summit 2026
The full line-up of this year's GamesIndustry.biz HR Summit has been announced, featuring keynotes from Sarah Venables, founder of the HR Confidence Club; Jonny Hopper, CEO of Glowmade Studio; and Harvey Elliott and Carmen Martino of Playstack. The event is once again sponsored by Amiqus. Read more
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Trophy Games acquires Airport Simulator: First Class developer Playrion from Paradox Interactive
Danish studio Trophy Games has acquired Airport Simulator: First Class developer Playrion from Paradox Interactive. Read more
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Meta unveils AI-powered game tools for mobile devices and browsers; announces VR Glasses with day-one Unity support
Meta has revealed two AI-powered game tools that let players develop 2D and 3D games using prompts on mobile devices and browsers. Read more
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The Xbox reset doesn't have an end date | Opinion
Asha Sharma marked the conclusion of her first hundred days as Xbox CEO with a public blog post in which she called for the next hundred days to be a "reset" of the business. Highlighting the division's low "accountability margin" and declining revenues, along with macro factors like the hardware component crisis, Sharma's post was a fairly obvious omen of l…
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"Crowdfunding is fundamentally a marketing and a community exercise" – What developers need to know about funding a game with Kickstarter in 2026
We might be long past the days of games companies raising eye-watering figures on Kickstarter, but the platform is still a viable way to raise money to fund – at last part of – your game. Read more
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Build A Rocket Boy has appointed administrators
MindsEye developer Build A Rocket Boy has appointed administrators following its most recent wave of layoffs. Read more
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King signs collective agreement with Swedish trade unions following call to industrial action last week
King has signed a collective agreement with the Swedish trade unions Unionen and Sveriges Ingenjörer after last week’s call to industrial action. Read more
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Nintendo of America awarded $4.5m in lawsuit from Redditor for pirating Switch hardware and software
Nintendo of America has won $4.5 million in damages from Reddit user James C. Williams, also known as 'Archbox,' for copyright violations. Read more
- 24 Eylül Perşembe
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Dutch consumer group files lawsuit against Epic for misleading young players on Fortnite, seeking more than €100m in compensation
Original story: The Dutch consumer group Stichting Massaschade & Consument (SMC) has filed a class action lawsuit against Epic Games, alleging it has misled young Fortnite players. Read more
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Righting old wrongs: MobyGames on letting developers claim games they weren't credited for
In March 2022, Atari acquired the video game database MobyGames. Read more
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TinyBuild revenue rises 18% to $20m during H1 2026, with 85% coming from first and second-party owned IP
TinyBuild reported an 18% revenue increase to $20 million for the six months ending June 30, 2026, driven by "strong catalogue performance and new launches." Read more
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Microsoft files patent for "ad-credit" system to show ads on PC and Xbox without disrupting gameplay
Microsoft has patented an "ad-credit" system to display adverts and announcements during PC and Xbox game sessions without disrupting gameplay. Read more